Skip to main content
Version: v4.5

Graphics file

Store your model's 3D geometry data in the graphics.scz file. The structure of your graphics.scz file may differ for your specific CAD application, as a result, this guide does not define a strict data structure but gives guidance on how to generate it with reference to how it applies to the Revit application.

HOOPs node tree structure#

Store model elements nodes under model file nodes.

Note: An exceptions to this rule is if an element is grouped by another element or if an element is a member or component of another element.

Use the following HOOPs model tree structure:

  • Models
    • Model
      • Model file node
        • Model element 1 node
        • Model element 2 node
        • ...

Figure: HOOPs model tree structure

HOOPs model tree structure

CalloutDescriptions
AModel file node
BModel element nodes

Element attributes#

Each element node has the following properties:

  • Name: To construct the element node's name, concatenate the element's category name with the element's id within parentheses: Category(element-id). For example, a wall with a Revit ID of 12345 will have the following node name: Walls(12345)
  • PersistentID: The element’s BIMPK id, which is the integer id you give the object in "objects.id" in objects.json
  • INV_Desc: A description of the element, which includes the element’s Category, Family, and Type data in the following format: Category>Family:Type

For a complete example, see the following Revit wall element attributes:


{  "Name": "Walls(67890)",  "PersistentID": "44",  "INV_Desc": "Walls>Wall:Interior Partition Wall"}

Figure: Node element attributes

node element attributes

CalloutDescriptions
ANode element
BNode element properties

Rooms and spaces#

Visibility#

Rooms and Spaces usually have transparent geometry and are set to hidden by default. To view them in the platform viewer, set them to visible.

GenericType#

Room and space element nodes require special handling by the platform viewer. To indicate that an element is a room or space, set GenericType of the Room/Space’s node to a value of BIM_Space.

Note: GenericType is a built-in attribute of a HOOPs node and its value is empty by default.

Figure: Room invisibility

room invisibility

CalloutDescriptions
ANode element
BNode element properties

Nesting related child model elements#

Nest related child model element nodes under the parent model group node in the node tree.

For more information, see the following node structure of a Revit wall element and its component related items:

Figure: Nested related child nodes

nested related child nodes

CalloutDescriptions
AParent model group node
BNested related child nodes

Example case#

In Revit, a Curtain Wall doesn’t have any geometry by itself so if you do not nest Panels and Mullions, when a user select the Curtain Wall element in the viewer, no geometry is highlighted.

Model file Hash Code#

A hash code is a property that the your application generates and adds to the first Model File node to identify the HOOPs file. For now, the value sets to ‘123456780’.

Figure: Model file hash code

nested related child nodes

CalloutDescriptions
AModel file
BHash code